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Stopwatch freezing

Started by SynthKeyWizard, May 10, 2024, 03:06:58 AM

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SynthKeyWizard

Stopwatch is freezing when playing cue.
But it shows correct values after cue stop.
Dmitry Yeryomin, sounddesigner.

David

#1
I'm not seeing that on my machine. Is the stopwatch window docked or floating?

Maybe also check the CPU usage.

SynthKeyWizard

Quote from: David on May 10, 2024, 07:00:32 AMI'm not seeing that on my machine. Is the stopwatch window docked or floating?

Maybe also check the CPU usage.

Docked. CPU usage is about 20%.
Dmitry Yeryomin, sounddesigner.

David

If anyone else can comment if they do or don't see this issue on their machine that would be appreciated.

goblet1

QuoteStopwatch is freezing when playing cue.
But it shows correct values after cue stop.

Confirmed as also happening for me on an existing project.

However it does not happen if I start a New project and just add the stopwatch and a couple of audio cues.

I have tried some variations of windows open and "elapsed time"/ "remaining time" viewers on and cannot find a causal connection with what happens.


David

#5
OK, I can replicate the issue when I load up a larger cue list.

For me 32 mixed cues is where it stopped working.

The stopwatch continues to count internally, but the window updating is not happening.

David

Bug found and fixed for the v215 release. There were other instances of potentially similar issues in other windows / processes that I've fixed at the same time.