How to identify played cues?

Started by jackiechang, September 16, 2025, 02:22:03 PM

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jackiechang

This is like a safety measure, in case the mouse/arrow keys move the playhead, I can know where I have just been.

David

MultiPlay doesn't keep track of cues that have been played.

I have thought about a way to with add a marker or change the colour of them once completed.

It would then also need a way to reset the cue list so they all show as not played again.

jackiechang

It does seem to add a lot of complexity to the program. I have an other idea, to add a small area to print the operation log, which was also very helpful.

David

You can sort of do that now by using the Info > Log window and right clicking to select GO only.

Luca

What about adding a column, in the main window, containing check mark to the already played rows?

jackiechang

Quote from: David on September 16, 2025, 09:55:47 PMYou can sort of do that now by using the Info > Log window and right clicking to select GO only.
This is exactly the feature I imagined😆I didn't even notice at all

EdK

I like Luca's idea.   

Adding a little more to that idea....Don't know how many users  actually take advantage of LU "Limited user" layout,  but perhaps that would be a place for the extra column to show if the cue has already been played. 

I would think you would want to keep track of what cues were played in case Multiplay had to be restarted during a run and also add a popup message when Multiplay is started asking the user to resume where it was left off or restart from the beginning.
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David

#7
This may all tie into some changes I've been thinking of for some time.

Currently the leftmost column in the cue list shows the cue type, warning / error icon and the current GO position.

One thought was to change the GO position icon and display it on the left of that column. I think it should still change colour the same way the current one does to show the "availability" of the GO action.

I think there's still value in showing the cue type as an icon, but not sure where to position that.

The warning / error icon would still be in that column, but I'm working on a way to possibly add a third (optional) info level to show that there are messages that are less than a warning. The info ones would only show in the drop down box at the top if not enabled.

The other thing I was thinking of was each cue having it's own icon to reflect its playing / paused status. That way you can see any active (playing or paused) cues at a glance. It would not show when the cue is stopped.

Now, the redesigned left column could have yet another icon (perhaps a simple green dot) to show that is has been completed. The other option may be to change the background colour of the left column's cell, but that may not be possible or look odd with the icons.

Adding in the play / pause status and completed icons would require the left column to grow in size by 40 pixels or so.

Stormy

Quote from: David on September 17, 2025, 07:04:35 AM(perhaps a simple green dot) to show that is has been completed
That would be great.

David

I guess the question then in at what point should it be marked as complete? When the Advance Action is triggered?

David

Thinking about making space for extra icons, perhaps the space used by the warning / error icon can also be used for the playing / paused icon as they are mutually exclusive.

If that were the case, only errors (cue can't be started) would show in that area and any warnings (VST bypassed, etc) would not. They would still show in the drop down list of cue messages of course. Some users see a warning and think the cue can't play, so not showing them there would solve that issue. Some of the current warnings may be demoted to info messages if I add that level in.

jim10705

I would find it useful at times to have:
Indication that a cue was completed. Some indicator in the first column (type, err, etc). Perhaps an option to change background color or draw border around the cell.  Completion would be when no more is expected to happen with the cue.
I can already see paused cues based on the Description column, but similarly some indicator.  Perhaps a slow flash of icon somewhere in the row.